TAKE TWO INTERACTIVE SOFTWARE INC
Ticker: TTWOTechnologyPrepackaged SoftwareS&P 500The business
Take-Two Interactive Software, Inc. (NASDAQ: TTWO) is a leading developer, publisher, and marketer of interactive entertainment for consumers worldwide. The company's website is www.take2games.com.
Take-Two operates through three primary publishing labels: Rockstar Games, 2K, and Zynga. Rockstar Games develops and publishes action-adventure franchises including the iconic Grand Theft Auto series, which has sold over 465 million units globally, along with Red Dead Redemption, L.A. Noire, Max Payne, and Midnight Club. The 2K label publishes games across multiple genres including shooters, action, role-playing, strategy, sports, and family entertainment, with notable franchises such as BioShock, Borderlands, Mafia, Sid Meier's Civilization, and the flagship NBA 2K sports simulation series. Zynga publishes free-to-play mobile games with a diverse portfolio downloaded over 10 billion times, including titles such as Words With Friends, Toon Blast, Empires & Puzzles, and Merge Dragons.
The company delivers products across console gaming systems, mobile devices including smartphones and tablets, and personal computers through physical retail, digital download, online platforms, and cloud streaming services. Take-Two maintains internal development studios in fourteen countries across North America, Europe, Asia-Pacific, and the Middle East, with 12,909 full-time employees as of March 31, 2026, including 9,998 focused on product development.
Take-Two generates revenue from software sales, in-game virtual items and purchases, add-on content, live services, and advertising primarily within mobile titles. The company maintains direct relationships with major digital storefronts and platform partners including Apple, Sony, Google, and Microsoft, which collectively accounted for over 80 percent of net revenue during fiscal 2026. International operations represent a significant portion of the business, with 40.8 percent of net revenue derived from outside the United States.
The company's business model emphasizes creating hit entertainment experiences through creativity, innovation, and efficiency. Take-Two maintains a portfolio of proprietary internally owned intellectual property supplemented by selective licensing of renowned brands, particularly in sports entertainment. The company supports its products with post-launch content including virtual currency, add-on content, and in-game purchases to maintain player engagement and generate recurring revenue.
- Sector
- Technology
- Industry
- Prepackaged Software
- HQ
- NEW YORK, NY
- FY end
- 03-31
- CIK
- 946581
- SIC
- 7372
Ownership
Who holds TAKE TWO INTERACTIVE SOFTWARE INC — across funds, superinvestors and bonds · N-PORT 2026Q2 · 13F 2026-06-30
Top fund holders
| Fund | % of fund | Value |
|---|---|---|
| VANGUARD TOTAL STOCK MARKET INDEX FUND VTI · VANGUARD INDEX FUNDS | 0.06% | $1.40B |
| State Street(R) Communication Services Select Sector SPDR(R) ETF XLC · SELECT SECTOR SPDR TRUST | 5.25% | $1.17B |
| VANGUARD 500 INDEX FUND VOO · VANGUARD INDEX FUNDS | 0.07% | $1.13B |
| Invesco QQQ Trust, Series 1 QQQ | 0.20% | $985.22M |
| VANGUARD MID-CAP INDEX FUND VO · VANGUARD INDEX FUNDS | 0.43% | $955.40M |
Superinvestors in TAKE TWO INTERACTIVE SOFTWARE INC
Share of each manager's reported 13F portfolio.
Bonds held by funds
Funds report holding 5 issues of TAKE TWO INTERACTIVE SOFTWARE INC's debt, $414.15M at fund-held market value — what funds hold, not the company's debt outstanding. Weighted-average coupon 4.62%, maturing 2027–2034.
| Issue | Coupon | Matures | Funds | Fund-held |
|---|---|---|---|---|
| TTWO 4.95 03/28/28 | 4.950% | 2028-03-28 | 68 | $148.40M |
| Take-Two Interactive Software, Inc. | 3.700% | 2027-04-14 | 41 | $107.15M |
| Take-Two Interactive Software, Inc. | 4.000% | 2032-04-14 | 50 | $61.93M |
| TAKE-TWO INTERAC | 5.600% | 2034-06-12 | 39 | $54.05M |
| Take-Two Interactive Software, Inc. | 5.400% | 2029-06-12 | 53 | $42.62M |
Fund ownership counts N-PORT filers only, so it is a floor rather than a census — pensions, insurers and direct holders are not visible here, and the remainder is not “held by individuals”.
Fund ownership is a subset of institutional 13F ownership — the two describe overlapping populations and must not be added together.
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