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Companies / Communication Services / Electronic Arts
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Electronic Arts

Communication ServicesPrepackaged SoftwareDeregistered 2026-08-14S&P 500
Ticker —REDWOOD CITY, CAFiscal year ends MarchBook value per share $27.87Diluted shares 254.0M

Electronic Arts Inc. develops, markets, publishes and delivers interactive entertainment for consoles, PCs and mobile devices, serving players worldwide through purchased games, subscriptions and free-to-play offerings. Its portfolio spans sports, racing, shooter, action, role-playing and simulation games, including… From the company’s description.

In fiscal 2026, Electronic Arts reported revenue of $7.53B, up 0.9% from fiscal 2025, and net income of $887.00M. Its operating margin was 15.4%, and operations generated $2.55B in cash. Over the twelve months to Jun 30, 2026, revenue was $7.85B.

Fiscal year 2026 · ends 03-31Changes are against fiscal 2025The amber dot is the latest twelve months, to 2026-06-30
Sales & profitability
$7.53BFY2026
+0.9% year over year
Last 12 mo $7.85B
15.43%FY2026
−4.9 percentage points
Last 12 mo 17.89%
$887.00MFY2026
−20.9% year over year
Last 12 mo $1.08B
13.11%FY2026
−5.1 percentage points
Last 12 mo 15.30%
Cash & financing
$2.55BFY2026
+22.8% year over year
Last 12 mo $2.29B
$2.32BFY2026
+25.0% year over year
Last 12 mo $2.06B
0.22FY2026
Was 0.30× a year earlier
Last 12 mo 0.21
253.0MFY2026
−4.2% year over year
Last 12 mo 254.0M

Margins and return on equity change in ; everything else in percent. Fewer shares and less debt are shown plainly, not as bad news — it depends what you make of buybacks. Dotted labels explain each measure. is shown separately from the annual figures.

What Electronic Arts does

In the company’s own words

Electronic Arts Inc. develops, markets, publishes and delivers interactive entertainment for consoles, PCs and mobile devices, serving players worldwide through purchased games, subscriptions and free-to-play offerings. Its portfolio spans sports, racing, shooter, action, role-playing and simulation games, including EA SPORTS FC, Madden NFL, EA SPORTS College Football, The Sims, Apex Legends and Battlefield. Ongoing services—such as additional game content and subscriptions—accounted for 71% of net revenue in fiscal 2026; purchases of extra content for Ultimate Team, particularly within FC, are an important part of this business. Electronic Arts distributes console games through platform partners including Sony and Microsoft, mobile apps through Apple and Google storefronts, and PC games through its EA app and third-party stores such as Steam. Its games use both owned intellectual property and licensed content, including rights from sports leagues, teams and players’ associations and Disney for Star Wars products. The company employed approximately 14,600 people globally as of March 31, 2026. Its website is www.ea.com.

Company details
Sector
Communication Services
Industry (SIC)
Prepackaged Software
Headquarters
REDWOOD CITY, CA
Fiscal year end
March
CIK
712515
SIC
7372

Financial performance, year by year

Fiscal 2014–2026 · USD
$-784.60M$1.57B$3.92B$6.28B$8.63B2014201520162017201820192020202120222023202420252026Last 12 moLast 12 monthsLast 12 months

The full income statement, balance sheet and cash flow for each of these years — every figure traceable to its filing — is on the Financials tab with a free account.

Ownership

Who owns Electronic Arts — and what changed

Funds as of 2026Q2 · superinvestors as of 2026-06-30

733
funds hold it
1 of 35
superinvestors hold it
$15.29B
held by funds, at market
2
bond issues held by funds

Superinvestors in Electronic Arts · what they did last quarter

Prem WatsaNEW
Fairfax Financial Holdings
<0.1%of 13F portfolio

Share of each manager’s reported 13F portfolio. Change is in shares held, since the previous quarter.

Largest fund holders · Electronic Arts’s weight in each

VANGUARD TOTAL STOCK MARKET INDEX FUND
VTI · VANGUARD INDEX FUNDS
0.07%of fund net assets
VANGUARD 500 INDEX FUND
VOO · VANGUARD INDEX FUNDS
0.07%of fund net assets
VANGUARD MID-CAP INDEX FUND
VO · VANGUARD INDEX FUNDS
0.50%of fund net assets
0.22%of fund net assets
4.63%of fund net assets

Fund ownership is a floor, not a census — pensions, insurers and people holding shares directly are not visible here.

Electronic Arts’s bonds, as funds hold them

Funds report holding 2 issues of Electronic Arts’s debt, $86.16M at market value — what funds hold, not the company’s total debt. Weighted-average coupon 2.14%, maturing 2031 to 2051.

Fund ownership is a subset of institutional 13F ownership — the two describe overlapping populations and must not be added together.

Every fund and institutional holder, quarter by quarter, is on the Ownership tab with a free account.

Connected research

Put this business in context.

Compare this company with peers, find it in your funds and follow its financial history with your connected AI:

  • “How do Electronic Arts and its peers compare on margins and cash generation over ten years?”
  • “Where did five years of Electronic Arts's earnings go — cash, debt, buybacks, reinvestment?”
  • “What changed in Electronic Arts's last four quarterly filings that the numbers alone won't show?”
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