Roblox Corp
Roblox (NYSE: RBLX) operates an immersive gaming and creation platform where users explore experiences and creators build and monetize games and other digital content. Its platform comprises the Roblox Client, a free application for users; Roblox Studio, a free toolset for creators; and Roblox Cloud, the services and… From the company’s description.
In fiscal 2025, Roblox Corp reported revenue of $4.89B, up 35.8% from fiscal 2024, and a net loss of $1.07B. Its operating margin was −25.2%, and operations generated $1.80B in cash. Over the twelve months to Jun 30, 2026, revenue was $5.69B.
Margins and return on equity change in ; everything else in percent. Fewer shares and less debt are shown plainly, not as bad news — it depends what you make of buybacks. Dotted labels explain each measure. is shown separately from the annual figures.
What Roblox Corp does
In the company’s own words
Roblox (NYSE: RBLX) operates an immersive gaming and creation platform where users explore experiences and creators build and monetize games and other digital content. Its platform comprises the Roblox Client, a free application for users; Roblox Studio, a free toolset for creators; and Roblox Cloud, the services and infrastructure that support both. The community creates nearly all platform content, including experiences, avatar items, and assets sold or shared through the Marketplace and Creator Store. Users buy Robux, the platform’s virtual currency, to purchase virtual items, access, and subscriptions; creators earn Robux through sales, advertising, licensing, and platform rewards, and eligible creators can exchange earned Robux for money. Roblox serves users and creators globally, as well as advertisers and intellectual-property rights holders. It reports its operations as one business, with no reportable segments described. In 2025, the platform averaged 127 million daily active users across more than 180 countries, and users spent 123.9 billion hours engaged. Its website is https://www.roblox.com.
Company details
- Sector
- Communication Services
- Industry (SIC)
- Prepackaged Software
- Headquarters
- SAN MATEO, CA
- Fiscal year end
- December
- CIK
- 1315098
- SIC
- 7372
Financial performance, year by year
Fiscal 2021–2025 · USDThe full income statement, balance sheet and cash flow for each of these years — every figure traceable to its filing — is on the Financials tab with a free account.
Who owns Roblox Corp — and what changed
Funds as of 2026Q2 · superinvestors as of 2026-06-30
Largest fund holders · Roblox Corp’s weight in each
Fund ownership is a floor, not a census — pensions, insurers and people holding shares directly are not visible here.
Roblox Corp’s bonds, as funds hold them
Funds report holding 1 issues of Roblox Corp’s debt, $372.13M at market value — what funds hold, not the company’s total debt. Weighted-average coupon 3.88%, maturing 2030 to 2030.
Fund ownership counts N-PORT filers only, so it is a floor rather than a census — pensions, insurers and direct holders are not visible here, and the remainder is not “held by individuals”.
Every fund and institutional holder, quarter by quarter, is on the Ownership tab with a free account.
Recent filings
All filings →Each filing opens into its own statements and disclosures here.
Put this business in context.
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