GameStop Corp.
GameStop Corp. (NYSE: GME) sells games, collectibles and entertainment products through physical stores and ecommerce platforms, serving consumers who buy new and pre-owned gaming hardware, accessories and software, digital content, trading cards, apparel, toys and other pop-culture merchandise. It also offers… From the company’s description.
Over the twelve months to Aug 1, 2026, GameStop Corp. reported revenue of $3.55B, down 7.7% from a year earlier, and net income of $893.30M. Its operating margin was 13.5%, and operations generated $704.70M in cash. In fiscal 2025, it reported revenue of $3.63B, down 5.1% from fiscal 2024, and net income of $418.40M.
Margins and return on equity change in ; everything else in percent. Fewer shares and less debt are shown plainly, not as bad news — it depends what you make of buybacks. Dotted labels explain each measure. is shown separately from the annual figures.
What GameStop Corp. does
In the company’s own words
GameStop Corp. (NYSE: GME) sells games, collectibles and entertainment products through physical stores and ecommerce platforms, serving consumers who buy new and pre-owned gaming hardware, accessories and software, digital content, trading cards, apparel, toys and other pop-culture merchandise. It also offers trade-in programs for used gaming and consumer products and graded trading cards, and provides authentication and grading submission services for trading cards. The company reports three geographic segments: the United States, Australia and Europe; each consists primarily of retail operations, with products sold through stores and online. Its retail brands include GameStop, EB Games and Micromania, while Zing Pop Culture operates pop-culture-themed stores in Australia and Europe. As of January 31, 2026, GameStop had 2,206 stores worldwide: 1,598 in the United States, 308 in Europe and 300 in Australia. In addition to optimizing its retail business, the company evaluates investments, acquisitions and control transactions as uses of its capital. Its website is http://news.gamestop.com.
Company details
- Sector
- Consumer Discretionary
- Industry (SIC)
- Retail
- Headquarters
- GRAPEVINE, TX
- Fiscal year end
- January
- CIK
- 1326380
- SIC
- 5734
Financial performance, year by year
Fiscal 2011–2025 · USDThe full income statement, balance sheet and cash flow for each of these years — every figure traceable to its filing — is on the Financials tab with a free account.
Who owns GameStop Corp. — and what changed
Funds as of 2026Q2 · superinvestors as of 2026-06-30
Largest fund holders · GameStop Corp.’s weight in each
Fund ownership is a floor, not a census — pensions, insurers and people holding shares directly are not visible here.
GameStop Corp.’s bonds, as funds hold them
Funds report holding 3 issues of GameStop Corp.’s debt, $354.41M at market value — what funds hold, not the company’s total debt. Weighted-average coupon 0.00%, maturing 2030 to 2032.
Fund ownership counts N-PORT filers only, so it is a floor rather than a census — pensions, insurers and direct holders are not visible here, and the remainder is not “held by individuals”.
Every fund and institutional holder, quarter by quarter, is on the Ownership tab with a free account.
Recent filings
All filings →Each filing opens into its own statements and disclosures here.
Put this business in context.
Compare this company with peers, find it in your funds and follow its financial history with your connected AI:
- “How do GameStop Corp. and its peers compare on margins and cash generation over ten years?”
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- “What changed in GameStop Corp.'s last four quarterly filings that the numbers alone won't show?”
